Call of Duty WW2 Guardian - Nazi Zombies

I had the pleasure to create this zombie boss for dlc3. The Tortured Path. I was responsible for creating the high poly, low poly, bakes, and textures. I was also responsible the whole character production on the zombie mode as lead. Magaing outsource and designing charcaters with our extremely talented concept artist Jesse Lee. The first 3 screenshot is in-game the rest of them from Zbrush and Substance Painter. I'm curious how thisdude could look like if I had time to make some fancy Arnold Render but since I'm a game production artist I think it doesn't really matter. The Guardian is approx. 9ft tall and 1000lbs. An ancient creature who was tortured for decades and left behind to protect the catacombs...eventually lost his sight ( reason why no eyes ) but since he follows the noises and smells and eventually just smash anything that moves he doesn't even need eyes. Zombie version of Hulk