First of all I'd like to give a big shout out to Mateo Ray who did the zbrush and texturing pass on this character. As a lead artist on zombies I mainly focused on designing this character with our very talented concept artist Jesse Lee. Since I was working on multiple characters at the same time I realized I won't be able to finish this guy to meet the deadlines. So as soon as I finalized the proportions, final joint positions and hard surface parts I sent my highpoly,lowpoly base models to my fav outsource team Elite3d. From that point I only focused on giving usefull visual feebacks and adding little zbrush touch ups when it was needed. I made a few little changes on the final model. Adding new Eye textures tweaking the hair a bit and polishing the textures. But nothing serious. Mateo is the one who really deserves the credit. Please check out his portfolio. I toke a few marketing In-game screenshots with custom lighting hope you like it
https://www.artstation.com/artwork/GX88EQ